Genre: Dark Fantasy, Action. Synopsis: Made from the skeleton of a failed D&D campaign, a group of diverse and crazy characters roam around a fantasy world with countries inspired by real-world medieval cultures.
The story opens at the beginning of a war between the three great nations of Western Gronina. They all want the largest mercenary army on the continent, the Black Legion. Whichever country, Raydorn, Krone, or Susanna, gains their help, will likely win the war above all others. The powers that be behind the three nations agreeing that none of them are willing to take that chance. Together, they hatch a scheme to betray and slaughter most of the Black Legion.
Now on the run from the only homes they’ve ever known, the remaining leaders of the Black Legion must rebuild their mercenary army before they’re wiped out. And above all, they must do so before the ones behind the war complete their terrible scheme to take over Gronina. But how can a bunch of people who kill for money possibly come to trust each other? How can they possibly learn to do what’s right? The only way to find out is by fighting against the world. Here’s hoping they survive.
|Chapter Count||Content Warning|
|Chapter 2||Graphic Violence & Language|
|Chapter 4||Graphic Violence & Language|
|Chapter 5||Graphic Violence & Language|
|Chapter 7||Graphic Violence & Language|
|Chapter 8||Language & Minor Sexual Content|
|Chapter 9||Graphic Violence & Language|
|Chapter 12||Graphic Violence & Language|
|Chapter 18||Graphic Violence & Language|
|Chapter 24||Graphic Violence, Language, & Minor Sexual Content|
|Chapter 25||Graphic Violence, Language|
|Chapter 26||Graphic Violence, Language|
Copyright © 2022 by Christopher Knighton
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